The advent of computer aided design in architecture has primarily served two trajectories: one, to facilitate the communication of precision in terms of organization and efficiency in the negotiation between the various agents engaged in a project, and two, the ability to execute ambitious complexity which a project can resolve. The second trajectory, the ability to apply further complexity has resulted in a problematic situation based on its own premise, that is to say, each methodology of design will breed its own shortcomings.

For the moment, we involve ourselves in the idea that both complexity and organization can work in concert through the application of scripted processes traversing the numerous sofwares and hardwares available for our appropriation. To be specific, the purpose of this project is to mediate between the organizational and the complex by combining various design methodologies, techniques, and processes into one cumulative intelligence, an algorithm. With the definition of this algorithm a designer generates a tool that can be applied on various resolutions. The project shall attempt analysis of simple geometric and structural configurations for a Bird House wall. Opacity and opening densities would be considered apart from folding as an exercise to generate texture and form. We catch the surface, analyse it and populate it. We calculate the curves, and transform them into independent bird houses that together become a solid surface.

In this sense, we do not limit our design to strictly digital methods, but expect an aggregation of manual, analogue, and digital logics. The birdhouse wall is a concept that combines an ethical approach with this fresh digital language, without neglecting the visual sagacity of the piece.